A downloadable game for Windows

This is my first 7DRL entry and I wanted to play with a dual context game set in space where you're either moving around on your ship making repairs or navigating through space combating enemies/trying not to run into asteroids. You can also dock with stations to upgrade your ship, salvage ship wrecks of your fallen enemies to pay for said upgrades, and theres a final boss if you manage to make it up into the red zone.

I managed most of the features I wanted although scope is always an issue for a game jam and there are always more interactions and polish I'd have liked to add. I'll likely keep working on this after the event, but first I'll need to take a step back, do some planning, and probably rewrite everything heh...

I'd love any feedback on the concept or implementation of the two contexts (or the game in general)!

Written in C++ using raylib. Full source at: https://github.com/TechnicalFowl/7DRL (Theoretically linux or mac compatible if you grab the appropriate copy of raylib v5).

Download

Download
7DRL - Salvage Scramble - Win64.zip 21 MB

Install instructions

Extract the zip file and then run the executable. No installation necessary.

Comments

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I want to like this game, could you please give some pointers on what to do in 'pilot' mode?

I really like the concept! I wish there was an auto-run (ctrl+direction until near a wall or something happens?) as the ship is pretty big. Unfortunately my game crashed when shooting a second torpedo at a pirate ship

Also, how do you make repairs?

Thanks! There are repair parts (an item in your ship, symbol '&') that you can spawn with or buy from stations. I had an autorun but I broke it when I swapped to raylib and then forgot to reimplement it oops. Also sorry that it crashed, I probably should have spent some time on some rudimentary crash dumping so I could actually debug issues people hit.

Thanks! Space games like this are my favorite so I'll keep an eye on this one